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I Love It!
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Topic: I Love It! (Read 672 times)
Jaymes
Squatter
Offline
Posts: 94
I Love It!
«
on:
May 29, 2006, 11:59:07 AM »
Check out the new site redesign over at
http://www.shadowrun-online.com/
.
Must . . . play . . . shadowrun . . .?
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"Paranoia is not a problem in Shadowrun."
Seattle Admins/Chars (Past & Present)
- Blake, Chronic, Curtis, Cyman, Jamison, Jaymes(A), Jimmie(A), Makusu, Spicolli, Victor Kratz
Germany Admins/Chars (Past & Present)
- Jaymes(A), Olaf
"16 yrs. of Seattle MU*ing..."
Salaryman
Squatter
Offline
Posts: 62
Re: I Love It!
«
Reply #1 on:
May 29, 2006, 05:41:48 PM »
Wow, that looks spiffy.
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"Please do not kill me. I am only a temp."
Tear
Twink
Offline
Posts: 1,787
i see all my increments in monochrome
Re: I Love It!
«
Reply #2 on:
May 30, 2006, 12:24:11 AM »
It's amazing- on the one hand we have a company turning shadowrun into trash that it was never meant to be, and on the other we have a company turning it into
exactly
what it was meant to be. It seems pretty clear from browsing the site that these developers have a much better command of the Shadowrun universe and flavor than most MUXers, they're the right people for the job. The sad part is that it's a game in pre-production that still needs programmers and modelers to get off the ground- I don't think it's even been proposed yet, and here's this piece of crap FPS that has a huge E3 hype and everything. I can't imagine that this MMO won't get the go-ahead though, since they've defeinitely done their homework and MMOs are huge cash cows.
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The only Verdict is Vengeance, a Vendetta, held as a Votive not in Vain, for the Value and Voracity of such shall one day Vindicate the Vigilant and the Virtuous.
Kenji
Squatter
Offline
Posts: 30
Re: I Love It!
«
Reply #3 on:
May 30, 2006, 02:10:44 PM »
I think I saw this site around 2 years ago, and it doesn't look like they've made any progress since then. It seems to me they're running on enthusiasm but not a whole lot of funding. Check out the amateurish at best concept art. Sadly, I don't think that project is going to get off the ground. I hope I'm wrong, though.
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