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Topic: +suicide (Read 4494 times)
Absinthe
Wirehead
Offline
Posts: 819
+suicide
«
on:
May 13, 2006, 07:30:08 PM »
How about having a +suicide command? This way, when a player dies in a PrP, wants to retire a character, or just quit the game, staff will not have to deal with a request, queue, or make sure the autonuke is working.
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"Not to know what happened before you were born is to be forever a child"
-Roman orator Cicero
Player habits are engendered by Staff.
Noor
Director
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Posts: 1,240
Welcome to the desert of the real.
Re: +suicide
«
Reply #1 on:
May 13, 2006, 09:13:12 PM »
Two problems with that:
1. I have no coders to code it.
2. All the people who +suicide, and then change their minds...that comes up more often than one would think...
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No light, but rather darkness visible
Serv'd only to discover sights of woe,
Regions of sorrow, doleful shades, where peace
And rest can never dwell, hope never comes
Absinthe
Wirehead
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Posts: 819
Re: +suicide
«
Reply #2 on:
May 13, 2006, 09:25:04 PM »
Number 2 isn't so hard to solve. In the real world if someone kills themselves they don't get a retcon, don't let them retcon it here either. Have an explanation requirement of 250 characters that has to be included. If someone types out +suicide blah blah.... then too bad.
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"Not to know what happened before you were born is to be forever a child"
-Roman orator Cicero
Player habits are engendered by Staff.
Tear
Twink
Offline
Posts: 1,787
i see all my increments in monochrome
Re: +suicide
«
Reply #3 on:
May 13, 2006, 11:25:09 PM »
I'm sure it would be a pain to un-kill all the people who typed +suicide without realizing what it did. It's not a traditional MUX command, so it might cause some confusion. You can accidentally +suicide, but you can't accidentally send a retirement queue. It's not like retiring a character takes the admins more than maybe a minute, so it's not something that's clogging the queues. Nor is there ever an urgent need to have a character nuked, since your new character will have to go through approval before they can play anyway. +suicide isn't a horrible idea, but it's not a great idea either. The benefits are minimal and are offset by minor problems it might cause. Regardless of whether we have anyone to code it, I don't think it's an idea worth pursuing.
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The only Verdict is Vengeance, a Vendetta, held as a Votive not in Vain, for the Value and Voracity of such shall one day Vindicate the Vigilant and the Virtuous.
Absinthe
Wirehead
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Re: +suicide
«
Reply #4 on:
May 14, 2006, 01:39:01 PM »
I do not see how a person can accidently type +suicide (reason blah blah blah).
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"Not to know what happened before you were born is to be forever a child"
-Roman orator Cicero
Player habits are engendered by Staff.
Company Man
Streetmeat
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Posts: 298
Re: +suicide
«
Reply #5 on:
May 14, 2006, 04:12:33 PM »
Quote
I do not see how a person can accidently type +suicide (reason blah blah blah).
Well, what if they came home rather intoxicated from a long night of whoring, and passed out infront of their computer, only to find out their face had slammed into the keyboard, and by sheer random coincidence the keys + S U I C I D E ( R E A S O N : ) was typed out.
No.? No, no, no.? +Suicide would be far too dangerous to be trusted in the hands of a mere PC.? Sharper than a two-edged sword, it is a tool that must be safeguarded, lest it fall into the wrong hands.
-CM
Logged
"There will be no loyalty, except loyalty toward the Party. There will be no love, except the love of Big Brother. There will be no laughter, except the laugh of triumph over a defeated enemy. If you want a picture of the future, imagine a boot stamping on a human face--forever."
-1984
yamahatshi
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Posts: 132
Re: +suicide
«
Reply #6 on:
June 23, 2006, 02:31:43 AM »
it could be done but first send the reason to a phs who the can free the command for you.
this whould be the safest way to do it.
no way of an error on that level then it will take some programing but it will be safe.
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Elektrik
Squatter
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Posts: 18
Re: +suicide
«
Reply #7 on:
June 23, 2006, 09:04:27 AM »
Quote from: yamahatshi on June 23, 2006, 02:31:43 AM
it could be done but first send the reason to a phs who the can free the command for you.
but if you do that there wouldnt be any use in this command, the whole purpose is to make it quicker by not involving staff into it.
the truth is that i dont see much use in this command, maybe sometimes they take time to retire your player, but that gives you time to think up your new character and background, i dont see any uses for a speedy retirement, and the drawbacks are huge and will be taking a lot more staff time
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Howl
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Posts: 158
I see you.
Re: +suicide
«
Reply #8 on:
June 23, 2006, 12:12:39 PM »
Maybe I already said this in another form, but if you're +suiciding to make another character, how hard is it to put another field in your BG that just says OOC NOTE: I am retiring <x> character to make this one. Please do that for me.
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Some say that we're the last voice of victims, but we're not.
We are the voice of Angels and Demons who walk the Earth in the skins of men.
Absinthe
Wirehead
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Posts: 819
Re: +suicide
«
Reply #9 on:
June 23, 2006, 05:37:30 PM »
Ask the people that do not do it.
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"Not to know what happened before you were born is to be forever a child"
-Roman orator Cicero
Player habits are engendered by Staff.
Howl
Poser
Offline
Posts: 158
I see you.
Re: +suicide
«
Reply #10 on:
June 26, 2006, 12:45:14 PM »
Quote from: Howl on June 23, 2006, 12:12:39 PM
Maybe I already said this in another form, but if you're +suiciding to make another character, how hard is it to put another field in your BG that just says
"OOC NOTE: I am retiring <x> character to make this one. Please do that for me."
Shows correctness. Pardon the confusion.
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Some say that we're the last voice of victims, but we're not.
We are the voice of Angels and Demons who walk the Earth in the skins of men.
Django
Squatter
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Posts: 7
Re: +suicide
«
Reply #11 on:
August 10, 2006, 12:15:03 AM »
Hello. I'm new, but I got opinions, too.
If SR Seattle is supposed to be a role-playing game that consists of extended role-playing and living the life of a fictitious person, then what's stopping that character from committing suicide? Granted, killing oneself for the sake of starting a new character seems to be a bit ludicrous, but for the sake of a more "realistic" RP, wouldn't it make sense for a character to commit suicide?
Say, for example, I created a character who was a depressed psychopath. Of course, I doubt this would fly very well, but gimmie a break, this is only an example! Anyways, say that this character--who from henceforward shall be named "Bob"--decided that after a horrific turn of events during a scene did not want to live life any longer. Bob then proceeds to climb the nearest high-rise building and jump off, plummeting to his demise. A bit melodramatic, yes, but Bob wanted to kill himself nonetheless. It would be far less dramatic for Bob to be dumped by his girlfriend and fired from his job at "Megacorp X" to suddenly "retire" from the game. It would be much more dramatic (and probably a lot messier) for Bob to climb the high-rise and jump off.
Thus, I agree in that a +suicide command should be built into the game. Of course, such a command would have to be safeguarded and approved for use, but it would add that little touch of realism we all crave so desperately in our otherwise mundane and boring lives in the real world.
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Vote Lando Calrissian for re-election in 2008!
Nevermore
Poser
Offline
Posts: 146
Re: +suicide
«
Reply #12 on:
August 10, 2006, 01:38:55 AM »
I believe the term +suicide is a bit of a misnomer to some.? The real focus of such a command isn't for enabling PC-suicide IC; it is instead a synonym for what basically amounts to a self @nuke command.? Reasons for the PC's demise would be immaterial, instead it would simply be a do-it-yourself bit of player object housekeeping.? You could +suicide after taking the express way out of your building from the hundredth floor, after suffering a nasty case of lead poisoning, or after riding off into the sunset to find further adventures 'offscreen'.
Personally I'm a bit uneasy about having such a thing handy, especially with a group of players as...passionate as we seem to collect.? A knock-down-drag-out fight on the OOC side could lead to someone +suiciding with a great big "screw you guys, I'm going home!", only to have feelings mended a couple days later.? We're moody like that.
Also, there's the issue of objects connected to/carried by the player in question.? A plot-centric doodad that the player and/or PC might not grasp the significance of might need to be set aside before the nuke, but guns and phones can burn with the body.? Deleting it all might cause snafus, while leaving a pile of objects for admin to sift through for goodies ends up being as much effort as a @queued request for nookage would be anyway.? ?
Like Tear said, it's not a bad idea.? But it does take the inconvencience of a @queued nuke and make it into another just-as-inevitable inconvenience.? May as well let the admin have a look at it from the beginning.
P.S.:? I could totally type +suicide (reason) accidentally.? The keys are like, right next to each other.
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...nameless here forever more.
Tear
Twink
Offline
Posts: 1,787
i see all my increments in monochrome
Re: +suicide
«
Reply #13 on:
August 10, 2006, 05:43:29 AM »
I would also point out that letting players disappear themselves without admin approval opens the door for iillicit nheritance or holding of money and gear by others. Admins won't know when these things happen and won't necessarily have the time or patience to track down everything the player did with their stuff and whether it was justified or cheating.
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The only Verdict is Vengeance, a Vendetta, held as a Votive not in Vain, for the Value and Voracity of such shall one day Vindicate the Vigilant and the Virtuous.
Howl
Poser
Offline
Posts: 158
I see you.
Re: +suicide
«
Reply #14 on:
August 16, 2006, 05:13:37 AM »
Quote from: Nevermore on August 10, 2006, 01:38:55 AM
P.S.: I could totally type +suicide (reason) accidentally. The keys are like, right next to each other.
Nevermore, I <3 you so hard.
I suggest +suicide having a five day delay. Or two day. Or hour, or whatever. As soon as you log out after typing +suicide, the counter starts. Once you log back in, the counter stops, necessitating another +suicide command.
Logged
Some say that we're the last voice of victims, but we're not.
We are the voice of Angels and Demons who walk the Earth in the skins of men.
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