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NS:SE  |  OOC Discussions  |  New Seattle Grid  |  Topic: Public/Private Blending Perhaps... 0 Members and 1 Guest are viewing this topic. « previous next »
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Topic: Public/Private Blending Perhaps...  (Read 2291 times)
Frost
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« on: January 14, 2006, 08:25:13 PM »

So a thought occurs to me...Let's say my character lives in his shop, in a studio-apartment type deal...could I hypothetically have both a public and private space linked together?  The "outside" room of my private space would be part of the "inside" room of my public place...is that asking for trouble?  Or is it still to early to tell?
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« Reply #1 on: January 14, 2006, 10:07:46 PM »

The answer is no.

Public places do not have the facilities necessary to live. They may have a back room, and if you really wanted to you could nap there. But you'd have no shower.

The Public places are essentially stalls or shops in a mall. Not a stand-alone building. At least, that how I understood it when Kynan explained it.

So no. If you want a private place, you could always desc it as 'You walk up a fire escape behind the Little Shop of Horrors to Frost's crib." But they will be two separate places, with two separate rents.
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« Reply #2 on: January 15, 2006, 09:57:15 AM »

I think the best way to do this is to make it a public space that you've purchase as well as a private one.  And those people who know about the private place get added to the permissions list by you, and than there ya go.  All done.  They come to the public place with their buddies, and than 'disappear into the back room' which the buddies aren't allowed into.  An hour goes by, you come out all cleaned and changed, and they wonder where they hell you went.
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Hades
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« Reply #3 on: January 16, 2006, 01:44:50 PM »

Seeing as how the code for Public Spaces is different from Private Spaces, it may not be possible at all. We do NOT want Public Spaces to have charater Lifestyles associated with them. You are going to get two rooms for either, so you should probably do as Noor suggested and just desc the 'Outside" of your Private Space to ICly link it to your Public Space. Codewise, they will be separate.

-Hades
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Frost
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« Reply #4 on: January 16, 2006, 06:30:51 PM »

Ohhhh...I misunderstood.? I thought that these were places that had to be physically anchored somewhere...it hadn't occured to me that i could just desc it that way and then RP the rest.? I understand now.?

Let me ask this question, becuase I saw this a specific way at first, and I figure I better ask Noor, Kynan, and Hades if it's feasible/allowed in advance.? I sort of saw this as a two-story building, an electronics shop on the first floor and a second-floor apartment like you find in a lot of small towns on the east coast.? I realize seattle isn't a small town by any means, but I guess I didn't read far enough to see that there were size restrictions, other than the ones that Melkir mentioned that would unbalance "thematic elements"

If the answer is no, then thats cool, I just need to know so I can rethink it

Edit for Clarification:  I knew that they were seperate places, and seperate rents, I understood that part...I just wasn't sure if they were actual places that had to "be" somewhere...or are they more just constructs that can be used as the character desires, within Melkir's and the staffs predefined perameters...
« Last Edit: January 16, 2006, 08:20:53 PM by Frost » Logged

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« Reply #5 on: January 16, 2006, 08:50:49 PM »

I'm not sure how we'll handle the public spaces. My thinking is that they will be anchored in other, larger spaces, like the Rats Nest or the Richmond Center. Private spaces, however, will probably be accessed through a portal off our map room (that will make sense when you have an opportunity to see it). You won't go to a physical location on the grid. You enter the portal, and you will see the exit to your private space. Only you, and those you have added to your list, will be able to see it.

According to Kynan's plan, when you purchase a private space, you get two rooms. One can be desced to resemble whatever part of town you want to live in. You should be able to get your vehicle into that one. The second room is your home itself. For multiple rooms within that room, we're hoping to use places code (we discussed that in the Private Spaces thread).

When you and all of the people who have access to your private space are gone (as in died, @nuked after six months of no log on, etc.), the private space disappears.

Does that clarify it for you? This is our current plan.
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« Reply #6 on: January 17, 2006, 10:05:25 AM »

Private spaces, however, will probably be accessed through a portal off our map room (that will make sense when you have an opportunity to see it). You won't go to a physical location on the grid. You enter the portal, and you will see the exit to your private space.

So we're going to be able to bamf to and from our hideouts from anywhere on the grid?
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Frost
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« Reply #7 on: January 17, 2006, 01:25:04 PM »

It does indeed clarify it Noor, thanks.  I guess my idea of having a building all to myself is going to need to be rethought.  I didn't realize that the public spaces would be limited to things like a shop in a mall.  I was sorta hoping I could have my own building.  I'll rethink it.
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I'll flow a river forth to thee, and teeming with souls shall it ever be...
...e Nomine Patri, et Fili,
...Spiritus Sancti
Noor
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« Reply #8 on: January 17, 2006, 11:08:14 PM »

So we're going to be able to bamf to and from our hideouts from anywhere on the grid?

Not exactly. You'll still have to exit the grid location and go to the map room. The portal will (I'm assuming) be either in the main map room or the district map room.

Again, this is the plan. We don't have the code yet, so I'm just giving you what our thinking is on the subject.
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No light, but rather darkness visible
Serv'd only to discover sights of woe,
Regions of sorrow, doleful shades, where peace
And rest can never dwell, hope never comes
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