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The Staff Wants To Know: What Inspires You?
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Poll
Question:
Which of these dichotomies would you be most interested in the next story arc playing with?
Corps vs. Governments
10 (52.6%)
Purity vs Corruption
9 (47.4%)
Total Voters: 19
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Topic: The Staff Wants To Know: What Inspires You? (Read 1191 times)
Waffle
Wirehead
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Posts: 606
The Staff Wants To Know: What Inspires You?
«
on:
September 07, 2009, 07:04:44 PM »
So, happy Labor Day everyone. (Unless you're not a Yank, in which case happy September 7.) In our perpetual pursuit of giving you things to do, we on the New Seattle staff are currently concocting something resembling a story arc to play in the background of your MUSH experience. We'll have more details for you in a bit, but to guide us in crafting it we'd like to ask: Which of these naturally occurring Shadowrun dichotomies excites you the most?
Feel free to suggest others if you think you can rally enough support for them, and thank you for your input! :cookie:
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Waffle
Wirehead
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Posts: 606
Re: The Staff Wants To Know: What Inspires You?
«
Reply #1 on:
September 07, 2009, 07:06:54 PM »
Oh, and I think we'll probably do a runoff between the two highest vote-getters, so don't feel like you're wasting your vote if you choose something unlikely to win.
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Tear
Twink
Offline
Posts: 1,787
i see all my increments in monochrome
Re: The Staff Wants To Know: What Inspires You?
«
Reply #2 on:
September 07, 2009, 07:27:10 PM »
You forgoet Emo vs. Goth! Also, Furries vs. Humans.
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The only Verdict is Vengeance, a Vendetta, held as a Votive not in Vain, for the Value and Voracity of such shall one day Vindicate the Vigilant and the Virtuous.
Green Elf
Streetmeat
Offline
Posts: 300
Re: The Staff Wants To Know: What Inspires You?
«
Reply #3 on:
September 07, 2009, 07:44:24 PM »
If we put up furries vs humans, it will encourage the furries to come defend themselves and represent. Best to leave that one off the list else we have FurryRun instead of ShadowRun.
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Rheiv
Streetmeat
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Posts: 218
Re: The Staff Wants To Know: What Inspires You?
«
Reply #4 on:
September 07, 2009, 08:23:35 PM »
But /every/ MU* is FurryMU*. One that doesn't seem like one just lacks a majority of furries.
Seriously, one day you're playing on a Star Trek MU, and then /BAM/. 1/3 of the players are anthropomorphic animals.
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-Rheiv
RPing some freakish Noir-Technothriller mix since 2003.
Melkir
Story Chief
Offline
Posts: 613
Re: The Staff Wants To Know: What Inspires You?
«
Reply #5 on:
September 07, 2009, 08:23:50 PM »
So you're saying that is what you want?
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Then the seventh angel poured out his bowl upon the air, and a loud voice came out of the temple from the throne, saying, \\\"It is done.\\\"
Rheiv
Streetmeat
Offline
Posts: 218
Re: The Staff Wants To Know: What Inspires You?
«
Reply #6 on:
September 07, 2009, 08:24:45 PM »
I'm simply saying that this is the reality of the situation.
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-Rheiv
RPing some freakish Noir-Technothriller mix since 2003.
Waffle
Wirehead
Offline
Posts: 606
Re: The Staff Wants To Know: What Inspires You?
«
Reply #7 on:
September 08, 2009, 12:10:57 AM »
He
is
saying that...ewww. You ruin everything, Rheiv.
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Penta
Poser
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Posts: 114
Re: The Staff Wants To Know: What Inspires You?
«
Reply #8 on:
September 08, 2009, 10:02:32 AM »
Fear not. Rheiv isn't entirely correct.
Yes, once a MU* grows past a certain size, the furries fall upon it.
But they can be contained through vigilant defensive measures - in our case, perhaps a ban on SURGE and shapeshifters - once we reach the point where Furries become an issue.
But first we'd need to grow.
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Absinthe
Wirehead
Offline
Posts: 819
Re: The Staff Wants To Know: What Inspires You?
«
Reply #9 on:
September 08, 2009, 01:36:13 PM »
Yeah, right. Sure thing. Really.
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"Not to know what happened before you were born is to be forever a child"
-Roman orator Cicero
Player habits are engendered by Staff.
Tear
Twink
Offline
Posts: 1,787
i see all my increments in monochrome
Re: The Staff Wants To Know: What Inspires You?
«
Reply #10 on:
September 08, 2009, 01:54:22 PM »
You'd have to do some pretty aggressive houseruling to keep the furries out, considering that there are multiple ways to en-fur yourself. You can get geneware phenotype adjustments, as well as various pieces of cosmetic cyber and bioware. You can also cast Shapechange to turn yourself into an actual animal. And I dunno if Penta was serious, but we shouldn't go banning things just to try and control who plays our game. If something gets banned, there should be a reason, whether it's game balance or theme or rarity. Though Penta was probably just kidding, so no big deal.
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The only Verdict is Vengeance, a Vendetta, held as a Votive not in Vain, for the Value and Voracity of such shall one day Vindicate the Vigilant and the Virtuous.
Penta
Poser
Offline
Posts: 114
Re: The Staff Wants To Know: What Inspires You?
«
Reply #11 on:
September 08, 2009, 01:57:40 PM »
I was kidding, yes.
In truth, the furries...They're growing pains for any MU*. You grow out of it.
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Absinthe
Wirehead
Offline
Posts: 819
Re: The Staff Wants To Know: What Inspires You?
«
Reply #12 on:
September 08, 2009, 02:05:22 PM »
Which comes first, the furries or the sexers?
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"Not to know what happened before you were born is to be forever a child"
-Roman orator Cicero
Player habits are engendered by Staff.
Penta
Poser
Offline
Posts: 114
Re: The Staff Wants To Know: What Inspires You?
«
Reply #13 on:
September 08, 2009, 02:08:01 PM »
Honestly? The furries and furry-wannabes in my experience.
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Waffle
Wirehead
Offline
Posts: 606
Re: The Staff Wants To Know: What Inspires You?
«
Reply #14 on:
September 08, 2009, 03:45:50 PM »
Uh...you guys are free to vote for None of the Above, but please do speak up as to what you'd prefer. (Even if it's "DIAF, Waf.")
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