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On the Knowledge Skills
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Topic: On the Knowledge Skills (Read 464 times)
Sakieh
Streetmeat
Offline
Posts: 231
On the Knowledge Skills
«
on:
March 25, 2009, 02:16:08 AM »
OK, by SR4 rules(both versions), we get (Intuition+logic)x3 Free Knowledge skills. In building my character in the chargen, when I hit 10 skills, I started getting charged for them, despite that, by RAW, I should be having 21 free skills.
Suggestion: Change the numbers that are saying the wrong things to the right ones?
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Kujata
Mentor Chief
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Posts: 302
Re: On the Knowledge Skills
«
Reply #1 on:
March 25, 2009, 06:37:04 AM »
You might want to double check your figures, because im fairly certain that hawk fixed the cg bug regarding knowledge skills. You do mean 21 free build points and not free skills neh?
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Sakieh
Streetmeat
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Posts: 231
Re: On the Knowledge Skills
«
Reply #2 on:
March 25, 2009, 07:00:01 AM »
According to the BBB, page 76:
"Your character starts with a number of Knowledge skill points equal to (Logic+Intuition) x 3. You may also purchase additional Knowledge skill points at a rate of 2 BP per point."
From SR4A pdf, 85
"Your character starts with a number of Knowledge skill points
equal to (Logic + Intuition) x 3. You may also purchase additional
Knowledge skill points at a rate of 2 BP per point."
Now, my character has Logic of 4, Intuition of 3, so the total would be 21 Knowledge Skill Points.
Since I had to save 2 BP to cover my Sustaining Focus' binding, I should be at 398 BP. The program has me at 419 BP, which is 21 BP over what it should be. I have the 21 Knowledge Skill points, but, it turns out, I had to pay for half of what I should be getting for free, according to the rules. No, my math is not wrong.
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Hawk
Coder
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Posts: 275
Re: On the Knowledge Skills
«
Reply #3 on:
March 25, 2009, 09:49:59 AM »
Sakieh,
Thank you. I was multiplying Log+Int by 3, but I should have then multiplied that by 2 BP.
This is fixed now.
Hawk
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Sakieh
Streetmeat
Offline
Posts: 231
Re: On the Knowledge Skills
«
Reply #4 on:
March 25, 2009, 07:56:06 PM »
Welcome. Was not sure where to put in bug reports on things like that, or who specifically handled it.
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